WARDOGS artillery calculator
Indirect-fire calculator and planning map for WARDOGS. Place the SPH-2 or L81 mortar, drop targets, and read bearing and elevation in mils over the real Bakurani, Ozeti and Zestafona terrain.
Maps
Weapons
| Weapon | Range | Elevation | Arcs | Data |
|---|
| SPH-2 | 780 m–2,629 m | 20–1390 mil | Low and high | reported |
| L81 Mortar | 132 m–684 m | 150–850 mil | One | unconfirmed |
Coordinates
WARDOGS uses decimal X/Y coordinates. One unit is 100 m, so 0.01 is a single metre. Y increases northwards. Read the pair off the in-game map cursor and type or paste it into FOBmap.
How to use
- Tap the map to place your emplacement, tap again for a target. Drag either to adjust; right-click removes.
- Double-tap to add another emplacement. Each has its own weapon and its own targets.
- Type or paste an in-game coordinate into the X and Y fields, or paste anywhere on the page to move the active emplacement.
- Copy link shares the exact plan on screen.
Common questions
- How far can artillery shoot in WARDOGS?
- SPH-2: 780 m to 2,629 m (reported). L81 Mortar: 132 m to 684 m (unconfirmed).
- Does the calculator account for height?
- Not yet. Tables are flat-ground until a public heightmap exists. Range the first round and correct.
- Where do the numbers come from?
- Community firing tables, credited on each weapon page, with a confidence label. Nothing here is published by Bulkhead.
Unofficial fan tool. Not affiliated with Bulkhead or Team17. Beta 2 · data as of 3 Sept 2026.